PrismLauncher/launcher/minecraft/services/SkinDelete.cpp

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#include "SkinDelete.h"
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#include <QNetworkRequest>
#include <QHttpMultiPart>
#include "Application.h"
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SkinDelete::SkinDelete(QObject *parent, AuthSessionPtr session)
: Task(parent), m_session(session)
{
}
void SkinDelete::executeTask()
{
QNetworkRequest request(QUrl("https://api.minecraftservices.com/minecraft/profile/skins/active"));
request.setRawHeader("Authorization", QString("Bearer %1").arg(m_session->access_token).toLocal8Bit());
QNetworkReply *rep = APPLICATION->network()->deleteResource(request);
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m_reply = shared_qobject_ptr<QNetworkReply>(rep);
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setStatus(tr("Deleting skin"));
connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress);
connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError)));
connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished()));
}
void SkinDelete::downloadError(QNetworkReply::NetworkError error)
{
// error happened during download.
qCritical() << "Network error: " << error;
emitFailed(m_reply->errorString());
}
void SkinDelete::downloadFinished()
{
// if the download failed
if (m_reply->error() != QNetworkReply::NetworkError::NoError)
{
emitFailed(QString("Network error: %1").arg(m_reply->errorString()));
m_reply.reset();
return;
}
emitSucceeded();
}