PrismLauncher/tasks/logintask.cpp

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "logintask.h"
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#include <QStringList>
#include <QtNetwork/QNetworkAccessManager>
#include <QtNetwork/QNetworkReply>
#include <QtNetwork/QNetworkRequest>
#include <QUrl>
#include <QUrlQuery>
LoginTask::LoginTask(const UserInfo &uInfo, QObject *parent) :
Task(parent), uInfo(uInfo)
{
}
void LoginTask::executeTask()
{
setStatus("Logging in...");
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QNetworkAccessManager netMgr;
connect(&netMgr, SIGNAL(finished(QNetworkReply*)),
SLOT(processNetReply(QNetworkReply*)));
QUrl loginURL("https://login.minecraft.net/");
QNetworkRequest netRequest(loginURL);
netRequest.setHeader(QNetworkRequest::ContentTypeHeader,
"application/x-www-form-urlencoded");
QUrlQuery params;
params.addQueryItem("user", uInfo.getUsername());
params.addQueryItem("password", uInfo.getPassword());
params.addQueryItem("version", "13");
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netReply = netMgr.post(netRequest, params.query(QUrl::EncodeSpaces).toUtf8());
exec();
}
void LoginTask::processNetReply(QNetworkReply *reply)
{
// Check for errors.
switch (reply->error())
{
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case QNetworkReply::NoError:
{
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// Check the response code.
int responseCode = reply->attribute(QNetworkRequest::HttpStatusCodeAttribute).toInt();
if (responseCode == 200)
{
QString responseStr(reply->readAll());
QStringList strings = responseStr.split(":");
if (strings.count() >= 4)
{
bool parseSuccess;
qint64 latestVersion = strings[0].toLongLong(&parseSuccess);
if (parseSuccess)
{
// strings[1] is the download ticket. It isn't used anymore.
QString username = strings[2];
QString sessionID = strings[3];
LoginResponse response(username, sessionID, latestVersion);
emit loginComplete(response);
}
else
{
emit loginFailed("Failed to parse Minecraft version string.");
}
}
else
{
if (responseStr.toLower() == "bad login")
emit loginFailed("Invalid username or password.");
else if (responseStr.toLower() == "old version")
emit loginFailed("Launcher outdated, please update.");
else
emit loginFailed("Login failed: " + responseStr);
}
}
else if (responseCode == 503)
{
emit loginFailed("The login servers are currently unavailable. "
"Check http://help.mojang.com/ for more info.");
}
else
{
emit loginFailed(QString("Login failed: Unknown HTTP error %1 occurred.").
arg(QString::number(responseCode)));
}
break;
}
case QNetworkReply::OperationCanceledError:
emit loginFailed("Login canceled.");
break;
default:
emit loginFailed("Login failed: " + reply->errorString());
break;
}
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quit();
}