PrismLauncher/launcher/tasks/Task.h

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// SPDX-License-Identifier: GPL-3.0-only
/*
* PrismLauncher - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
* Copyright (c) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com>
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
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*/
#pragma once
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#include <QRunnable>
#include <QUuid>
#include <QLoggingCategory>
#include "QObjectPtr.h"
Q_DECLARE_LOGGING_CATEGORY(taskLogC)
enum class TaskStepState {
Waiting,
Running,
Failed,
Succeeded
};
Q_DECLARE_METATYPE(TaskStepState)
struct TaskStepProgress {
QUuid uid;
qint64 current = 0;
qint64 total = -1;
qint64 old_current = 0;
qint64 old_total = -1;
QString status = "";
QString details = "";
TaskStepState state = TaskStepState::Waiting;
TaskStepProgress() {
this->uid = QUuid::createUuid();
}
TaskStepProgress(QUuid uid) {
this->uid = uid;
}
bool isDone() const { return (state == TaskStepState::Failed) || (state == TaskStepState::Succeeded); }
void update(qint64 new_current, qint64 new_total) {
this->old_current = this->current;
this->old_total = this->total;
this->current = new_current;
this->total = new_total;
this->state = TaskStepState::Running;
}
};
Q_DECLARE_METATYPE(TaskStepProgress)
typedef QList<std::shared_ptr<TaskStepProgress>> TaskStepProgressList;
class Task : public QObject, public QRunnable {
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Q_OBJECT
public:
using Ptr = shared_qobject_ptr<Task>;
enum class State { Inactive, Running, Succeeded, Failed, AbortedByUser };
public:
explicit Task(QObject* parent = 0, bool show_debug_log = true);
virtual ~Task() = default;
bool isRunning() const;
bool isFinished() const;
bool wasSuccessful() const;
/*!
* MultiStep tasks are combinations of multiple tasks into a single logical task.
* The main usage of this is in SequencialTask.
*/
virtual auto isMultiStep() const -> bool { return false; }
/*!
* Returns the string that was passed to emitFailed as the error message when the task failed.
* If the task hasn't failed, returns an empty string.
*/
QString failReason() const;
virtual QStringList warnings() const;
virtual bool canAbort() const { return m_can_abort; }
auto getState() const -> State { return m_state; }
QString getStatus() { return m_status; }
QString getDetails() { return m_details; }
qint64 getProgress() { return m_progress; }
qint64 getTotalProgress() { return m_progressTotal; }
virtual auto getStepProgress() const -> TaskStepProgressList { return {}; }
QUuid getUid() { return m_uid; }
protected:
void logWarning(const QString& line);
private:
QString describe();
signals:
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void started();
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void progress(qint64 current, qint64 total);
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void finished();
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void succeeded();
void aborted();
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void failed(QString reason);
void status(QString status);
void details(QString details);
void stepProgress(TaskStepProgress const& task_progress);
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/** Emitted when the canAbort() status has changed.
*/
void abortStatusChanged(bool can_abort);
public slots:
// QRunnable's interface
void run() override { start(); }
virtual void start();
virtual bool abort() { if(canAbort()) emitAborted(); return canAbort(); }
void setAbortable(bool can_abort) { m_can_abort = can_abort; emit abortStatusChanged(can_abort); }
protected:
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virtual void executeTask() = 0;
protected slots:
virtual void emitSucceeded();
virtual void emitAborted();
virtual void emitFailed(QString reason = "");
virtual void propagateStepProgress(TaskStepProgress const& task_progress);
public slots:
void setStatus(const QString& status);
void setDetails(const QString& details);
void setProgress(qint64 current, qint64 total);
protected:
State m_state = State::Inactive;
QStringList m_Warnings;
QString m_failReason = "";
QString m_status;
QString m_details;
int m_progress = 0;
int m_progressTotal = 100;
// TODO: Nuke in favor of QLoggingCategory
bool m_show_debug = true;
private:
// Change using setAbortStatus
bool m_can_abort = false;
QUuid m_uid;
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};