2023-09-05 00:18:36 +03:00
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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* Prism Launcher - Minecraft Launcher
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* Copyright (c) 2023 Trial97 <alexandru.tripon97@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "SkinModel.h"
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#include <QFileInfo>
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#include <QImage>
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#include <QPainter>
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#include <QTransform>
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#include "FileSystem.h"
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#include "Json.h"
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SkinModel::SkinModel(QString path) : m_path(path), m_texture(path), m_model(Model::CLASSIC) {}
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SkinModel::SkinModel(QDir skinDir, QJsonObject obj)
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: m_cape_id(Json::ensureString(obj, "capeId")), m_model(Model::CLASSIC), m_url(Json::ensureString(obj, "url"))
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{
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auto name = Json::ensureString(obj, "name");
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2023-09-05 20:13:16 +03:00
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if (auto model = Json::ensureString(obj, "model"); model == "SLIM") {
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m_model = Model::SLIM;
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2023-09-05 00:18:36 +03:00
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}
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m_path = skinDir.absoluteFilePath(name) + ".png";
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2023-09-05 20:13:16 +03:00
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m_texture = QPixmap(m_path);
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2023-09-05 00:18:36 +03:00
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}
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QString SkinModel::name() const
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{
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return QFileInfo(m_path).baseName();
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}
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bool SkinModel::rename(QString newName)
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{
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auto info = QFileInfo(m_path);
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m_path = FS::PathCombine(info.absolutePath(), newName + ".png");
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return FS::move(info.absoluteFilePath(), m_path);
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}
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QJsonObject SkinModel::toJSON() const
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{
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QJsonObject obj;
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obj["name"] = name();
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obj["capeId"] = m_cape_id;
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obj["url"] = m_url;
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obj["model"] = getModelString();
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return obj;
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}
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QString SkinModel::getModelString() const
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{
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switch (m_model) {
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case CLASSIC:
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return "CLASSIC";
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case SLIM:
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return "SLIM";
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}
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return {};
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}
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bool SkinModel::isValid() const
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{
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return !m_texture.isNull() && (m_texture.size().height() == 32 || m_texture.size().height() == 64) && m_texture.size().width() == 64;
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}
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