PrismLauncher/launcher/ProblemProvider.h

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#pragma once
#include <QList>
#include <QString>
enum class ProblemSeverity
{
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None,
Warning,
Error
};
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struct PatchProblem
{
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ProblemSeverity m_severity;
QString m_description;
};
class ProblemProvider
{
public:
virtual ~ProblemProvider() {}
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virtual const QList<PatchProblem> getProblems() const = 0;
virtual ProblemSeverity getProblemSeverity() const = 0;
};
class ProblemContainer : public ProblemProvider
{
public:
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const QList<PatchProblem> getProblems() const override
{
return m_problems;
}
ProblemSeverity getProblemSeverity() const override
{
return m_problemSeverity;
}
virtual void addProblem(ProblemSeverity severity, const QString &description)
{
if(severity > m_problemSeverity)
{
m_problemSeverity = severity;
}
m_problems.append({severity, description});
}
private:
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QList<PatchProblem> m_problems;
ProblemSeverity m_problemSeverity = ProblemSeverity::None;
};