PrismLauncher/logic/profiler/BaseProfiler.h

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#pragma once
#include <QObject>
class BaseInstance;
class SettingsObject;
class MinecraftProcess;
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class QProcess;
class BaseProfiler : public QObject
{
Q_OBJECT
public:
explicit BaseProfiler(BaseInstance *instance, QObject *parent = 0);
virtual ~BaseProfiler();
public
slots:
void beginProfiling(MinecraftProcess *process);
protected:
BaseInstance *m_instance;
virtual void beginProfilingImpl(MinecraftProcess *process) = 0;
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qint64 pid(QProcess *process);
signals:
void readyToLaunch(const QString &message);
};
class BaseProfilerFactory
{
public:
virtual ~BaseProfilerFactory();
virtual QString name() const = 0;
virtual void registerSettings(SettingsObject *settings) = 0;
virtual BaseProfiler *createProfiler(BaseInstance *instance, QObject *parent = 0) = 0;
virtual bool check(QString *error) = 0;
virtual bool check(const QString &path, QString *error) = 0;
};