PrismLauncher/launcher/minecraft/auth/flows/MSA.h

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#pragma once
#include "AuthFlow.h"
class MSAInteractive : public AuthFlow {
Q_OBJECT
public:
explicit MSAInteractive(AccountData* data, QObject* parent = 0);
};
class MSASilent : public AuthFlow {
Q_OBJECT
public:
explicit MSASilent(AccountData* data, QObject* parent = 0);
};