PrismLauncher/libraries/systeminfo/src/sys_win32.cpp

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#include "sys.h"
#include <windows.h>
Sys::KernelInfo Sys::getKernelInfo()
{
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Sys::KernelInfo out;
out.kernelType = KernelType::Windows;
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out.kernelName = "Windows";
OSVERSIONINFOW osvi;
ZeroMemory(&osvi, sizeof(OSVERSIONINFOW));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOW);
GetVersionExW(&osvi);
out.kernelVersion = QString("%1.%2").arg(osvi.dwMajorVersion).arg(osvi.dwMinorVersion);
out.kernelMajor = osvi.dwMajorVersion;
out.kernelMinor = osvi.dwMinorVersion;
out.kernelPatch = osvi.dwBuildNumber;
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return out;
}
uint64_t Sys::getSystemRam()
{
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MEMORYSTATUSEX status;
status.dwLength = sizeof(status);
GlobalMemoryStatusEx( &status );
// bytes
return (uint64_t)status.ullTotalPhys;
}
bool Sys::isSystem64bit()
{
#if defined(_WIN64)
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return true;
#elif defined(_WIN32)
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BOOL f64 = false;
return IsWow64Process(GetCurrentProcess(), &f64) && f64;
#else
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// it's some other kind of system...
return false;
#endif
}
bool Sys::isCPU64bit()
{
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SYSTEM_INFO info;
ZeroMemory(&info, sizeof(SYSTEM_INFO));
GetNativeSystemInfo(&info);
auto arch = info.wProcessorArchitecture;
return arch == PROCESSOR_ARCHITECTURE_AMD64 || arch == PROCESSOR_ARCHITECTURE_IA64;
}
Sys::DistributionInfo Sys::getDistributionInfo()
{
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DistributionInfo result;
return result;
}