PrismLauncher/launcher/ui/pages/modplatform/ModPage.h

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#pragma once
#include <QWidget>
#include "modplatform/ModIndex.h"
#include "ui/pages/modplatform/ResourcePage.h"
#include "ui/widgets/ModFilterWidget.h"
class ModDownloadDialog;
namespace Ui {
class ResourcePage;
}
/* This page handles most logic related to browsing and selecting mods to download. */
class ModPage : public ResourcePage {
Q_OBJECT
public:
template<typename T>
static T* create(ModDownloadDialog* dialog, BaseInstance& instance)
{
auto page = new T(dialog, instance);
auto filter_widget = ModFilterWidget::create(static_cast<MinecraftInstance&>(instance).getPackProfile()->getComponentVersion("net.minecraft"), page);
page->setFilterWidget(filter_widget);
return page;
}
~ModPage() override = default;
[[nodiscard]] inline QString resourceString() const override { return tr("mod"); }
[[nodiscard]] QMap<QString, QString> urlHandlers() const override;
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void addResourceToDialog(ModPlatform::IndexedPack&, ModPlatform::IndexedVersion&) override;
virtual auto validateVersion(ModPlatform::IndexedVersion& ver, QString mineVer, std::optional<ResourceAPI::ModLoaderTypes> loaders = {}) const -> bool = 0;
[[nodiscard]] bool supportsFiltering() const override { return true; };
auto getFilter() const -> const std::shared_ptr<ModFilterWidget::Filter> { return m_filter; }
void setFilterWidget(unique_qobject_ptr<ModFilterWidget>&);
public slots:
void updateVersionList() override;
protected:
ModPage(ModDownloadDialog* dialog, BaseInstance& instance);
protected slots:
virtual void filterMods();
void triggerSearch() override;
protected:
unique_qobject_ptr<ModFilterWidget> m_filter_widget;
std::shared_ptr<ModFilterWidget::Filter> m_filter;
};