PrismLauncher/launcher/minecraft/auth/steps/EntitlementsStep.h

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#pragma once
#include <QObject>
#include "QObjectPtr.h"
#include "minecraft/auth/AuthStep.h"
class EntitlementsStep : public AuthStep {
Q_OBJECT
public:
explicit EntitlementsStep(AccountData *data);
virtual ~EntitlementsStep() noexcept;
void perform() override;
void rehydrate() override;
QString describe() override;
private slots:
void onRequestDone(QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
private:
QString m_entitlementsRequestId;
};