PrismLauncher/application/Colors.cpp

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#include "Colors.h"
/**
* Blend the color with the front color, adapting to the back color
*/
QColor Color::blend(QColor front, QColor back, QColor color, uchar ratio)
{
Q_ASSERT(front.isValid());
Q_ASSERT(back.isValid());
if (Rainbow::luma(front) > Rainbow::luma(back))
{
// for dark color schemes, produce a fitting color first
color = Rainbow::tint(front, color, 0.5);
}
// adapt contrast
return Rainbow::mix(front, color, float(ratio) / float(0xff));
}
/**
* Blend the color with the back color
*/
QColor Color::blendBackground(QColor back, QColor color, uchar ratio)
{
// adapt contrast
return Rainbow::mix(back, color, float(ratio) / float(0xff));
}