PrismLauncher/plugins/stdinstance/stdinstancetype.h

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef STDINSTANCETYPE_H
#define STDINSTANCETYPE_H
#include <instancetypeinterface.h>
#define StdInstanceType_IID "net.forkk.MultiMC.StdInstanceType/0.1"
class StdInstanceType : public QObject, InstanceTypeInterface
{
Q_OBJECT
Q_PLUGIN_METADATA(IID StdInstanceType_IID FILE "stdinstance.json")
Q_INTERFACES(InstanceTypeInterface)
public:
explicit StdInstanceType(QObject *parent = 0);
virtual QString typeID() const { return "net.forkk.MultiMC.StdInstance"; }
virtual QString displayName() const { return "Standard Instance"; }
virtual QString description() const { return "A standard Minecraft instance."; }
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virtual InstanceLoader::InstTypeError createInstance(Instance *&inst, const QString &instDir) const;
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virtual InstanceLoader::InstTypeError loadInstance(Instance *&inst, const QString &instDir) const;
};
#endif // STDINSTANCETYPE_H