PrismLauncher/api/logic/minecraft/MinecraftInstance.h

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#pragma once
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#include "BaseInstance.h"
#include <java/JavaVersion.h>
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#include "minecraft/Mod.h"
#include <QProcess>
#include <QDir>
#include "multimc_logic_export.h"
class ModsModel;
class SimpleModList;
class WorldList;
class GameOptions;
class LaunchStep;
class ComponentList;
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class MULTIMC_LOGIC_EXPORT MinecraftInstance: public BaseInstance
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{
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Q_OBJECT
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public:
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MinecraftInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
virtual ~MinecraftInstance() {};
virtual void saveNow() override;
// FIXME: remove
QString typeName() const override;
// FIXME: remove
QSet<QString> traits() const override;
bool canEdit() const override
{
return true;
}
bool canExport() const override
{
return true;
}
////// Directories and files //////
QString jarModsDir() const;
QString resourcePacksDir() const;
QString texturePacksDir() const;
QString loaderModsDir() const;
QString coreModsDir() const;
QString modsCacheLocation() const;
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QString libDir() const;
QString worldDir() const;
QString resourcesDir() const;
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QDir jarmodsPath() const;
QDir librariesPath() const;
QDir versionsPath() const;
QString instanceConfigFolder() const override;
// Path to the instance's minecraft directory.
QString gameRoot() const override;
// Path to the instance's minecraft bin directory.
QString binRoot() const;
// where to put the natives during/before launch
QString getNativePath() const;
// where the instance-local libraries should be
QString getLocalLibraryPath() const;
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////// Profile management //////
std::shared_ptr<ComponentList> getComponentList() const;
////// Mod Lists //////
std::shared_ptr<ModsModel> modsModel() const;
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std::shared_ptr<SimpleModList> loaderModList() const;
std::shared_ptr<SimpleModList> coreModList() const;
std::shared_ptr<SimpleModList> resourcePackList() const;
std::shared_ptr<SimpleModList> texturePackList() const;
std::shared_ptr<WorldList> worldList() const;
std::shared_ptr<GameOptions> gameOptionsModel() const;
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////// Launch stuff //////
shared_qobject_ptr<Task> createUpdateTask(Net::Mode mode) override;
shared_qobject_ptr<LaunchTask> createLaunchTask(AuthSessionPtr account) override;
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QStringList extraArguments() const override;
QStringList verboseDescription(AuthSessionPtr session) override;
QList<Mod> getJarMods() const;
QString createLaunchScript(AuthSessionPtr session);
/// get arguments passed to java
QStringList javaArguments() const;
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/// get variables for launch command variable substitution/environment
QMap<QString, QString> getVariables() const override;
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/// create an environment for launching processes
QProcessEnvironment createEnvironment() override;
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/// guess log level from a line of minecraft log
MessageLevel::Enum guessLevel(const QString &line, MessageLevel::Enum level) override;
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IPathMatcher::Ptr getLogFileMatcher() override;
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QString getLogFileRoot() override;
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QString getStatusbarDescription() override;
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// FIXME: remove
virtual QStringList getClassPath() const;
// FIXME: remove
virtual QStringList getNativeJars() const;
// FIXME: remove
virtual QString getMainClass() const;
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// FIXME: remove
virtual QStringList processMinecraftArgs(AuthSessionPtr account) const;
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virtual JavaVersion getJavaVersion() const;
signals:
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void versionReloaded();
protected:
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QMap<QString, QString> createCensorFilterFromSession(AuthSessionPtr session);
QStringList validLaunchMethods();
QString launchMethod();
private:
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QString prettifyTimeDuration(int64_t duration);
protected: // data
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std::shared_ptr<ComponentList> m_components;
mutable std::shared_ptr<ModsModel> m_mods_model;
mutable std::shared_ptr<SimpleModList> m_loader_mod_list;
mutable std::shared_ptr<SimpleModList> m_core_mod_list;
mutable std::shared_ptr<SimpleModList> m_resource_pack_list;
mutable std::shared_ptr<SimpleModList> m_texture_pack_list;
mutable std::shared_ptr<WorldList> m_world_list;
mutable std::shared_ptr<GameOptions> m_game_options;
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};
typedef std::shared_ptr<MinecraftInstance> MinecraftInstancePtr;