PrismLauncher/logic/OneSixAssets.cpp

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#include <QString>
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#include <logger/QsLog.h>
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#include <QtXml/QtXml>
#include "OneSixAssets.h"
#include "net/NetJob.h"
#include "net/HttpMetaCache.h"
#include "net/S3ListBucket.h"
#include "MultiMC.h"
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class ThreadedDeleter : public QThread
{
Q_OBJECT
public:
void run()
{
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QLOG_INFO() << "Cleaning up assets folder...";
QDirIterator iter(m_base, QDirIterator::Subdirectories);
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int base_length = m_base.length();
while (iter.hasNext())
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{
QString filename = iter.next();
QFileInfo current(filename);
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// we keep the dirs... whatever
if (current.isDir())
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continue;
QString trimmedf = filename;
trimmedf.remove(0, base_length + 1);
if (m_whitelist.contains(trimmedf))
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{
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QLOG_TRACE() << trimmedf << " gets to live";
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}
else
{
// DO NOT TOLERATE JUNK
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QLOG_TRACE() << trimmedf << " dies";
QFile f(filename);
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f.remove();
}
}
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}
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QString m_base;
QStringList m_whitelist;
};
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void OneSixAssets::downloadFinished()
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{
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deleter = new ThreadedDeleter();
QDir dir("assets");
deleter->m_base = dir.absolutePath();
deleter->m_whitelist = nuke_whitelist;
connect(deleter, SIGNAL(finished()), SIGNAL(finished()));
deleter->start();
}
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void OneSixAssets::S3BucketFinished()
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{
QString prefix("http://s3.amazonaws.com/Minecraft.Resources/");
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nuke_whitelist.clear();
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emit filesStarted();
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auto firstJob = index_job->first();
auto objectList = std::dynamic_pointer_cast<S3ListBucket>(firstJob)->objects;
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NetJob *job = new NetJob("Assets");
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connect(job, SIGNAL(succeeded()), SLOT(downloadFinished()));
connect(job, SIGNAL(failed()), SIGNAL(failed()));
connect(job, SIGNAL(filesProgress(int, int, int)), SIGNAL(filesProgress(int, int, int)));
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auto metacache = MMC->metacache();
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for (auto object: objectList)
{
// Filter folder keys (zero size)
if (object.size == 0)
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continue;
nuke_whitelist.append(object.Key);
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auto entry = metacache->resolveEntry("assets", object.Key, object.ETag);
if (entry->stale)
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{
job->addNetAction(CacheDownload::make(QUrl(prefix + object.Key), entry));
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}
}
if (job->size())
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{
files_job.reset(job);
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files_job->start();
}
else
{
delete job;
emit finished();
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}
}
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void OneSixAssets::start()
{
auto job = new NetJob("Assets index");
job->addNetAction(
S3ListBucket::make(QUrl("http://s3.amazonaws.com/Minecraft.Resources/")));
connect(job, SIGNAL(succeeded()), SLOT(S3BucketFinished()));
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connect(job, SIGNAL(failed()), SIGNAL(failed()));
emit indexStarted();
index_job.reset(job);
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job->start();
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}
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#include "OneSixAssets.moc"