PrismLauncher/api/logic/minecraft/services/SkinDelete.cpp

43 lines
1.3 KiB
C++
Raw Normal View History

2021-02-11 01:22:43 +00:00
#include "SkinDelete.h"
#include <QNetworkRequest>
#include <QHttpMultiPart>
#include <Env.h>
SkinDelete::SkinDelete(QObject *parent, AuthSessionPtr session)
: Task(parent), m_session(session)
{
}
void SkinDelete::executeTask()
{
QNetworkRequest request(QUrl("https://api.minecraftservices.com/minecraft/profile/skins/active"));
request.setRawHeader("Authorization", QString("Bearer %1").arg(m_session->access_token).toLocal8Bit());
QNetworkReply *rep = ENV.qnam().deleteResource(request);
m_reply = std::shared_ptr<QNetworkReply>(rep);
setStatus(tr("Deleting skin"));
connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress);
connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError)));
connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished()));
}
void SkinDelete::downloadError(QNetworkReply::NetworkError error)
{
// error happened during download.
qCritical() << "Network error: " << error;
emitFailed(m_reply->errorString());
}
void SkinDelete::downloadFinished()
{
// if the download failed
if (m_reply->error() != QNetworkReply::NetworkError::NoError)
{
emitFailed(QString("Network error: %1").arg(m_reply->errorString()));
m_reply.reset();
return;
}
emitSucceeded();
}