PrismLauncher/launcher/ui/widgets/InfoFrame.h

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// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (c) 2023 Trial97 <alexandru.tripon97@gmail.com>
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
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*/
#pragma once
#include <QFrame>
#include "minecraft/mod/Mod.h"
#include "minecraft/mod/ResourcePack.h"
#include "minecraft/mod/TexturePack.h"
namespace Ui {
class InfoFrame;
}
class InfoFrame : public QFrame {
Q_OBJECT
public:
InfoFrame(QWidget* parent = nullptr);
~InfoFrame() override;
void setName(QString text = {});
void setDescription(QString text = {});
void setImage(QPixmap img = {});
void setLicense(QString text = {});
void setIssueTracker(QString text = {});
void clear();
void updateWithMod(Mod const& m);
void updateWithResource(Resource const& resource);
void updateWithResourcePack(ResourcePack& rp);
void updateWithTexturePack(TexturePack& tp);
static QString renderColorCodes(QString input);
public slots:
void descriptionEllipsisHandler(QString link);
void licenseEllipsisHandler(QString link);
void boxClosed(int result);
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private:
void updateHiddenState();
private:
Ui::InfoFrame* ui;
QString m_description;
QString m_license;
class QMessageBox* m_current_box = nullptr;
};