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#pragma once
#include <QFile>
#include <QtNetwork/QtNetwork>
#include <memory>
#include <minecraft/auth/AuthSession.h>
#include "tasks/Task.h"
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typedef std::shared_ptr<class SkinDelete> SkinDeletePtr;
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class SkinDelete : public Task
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{
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Q_OBJECT
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public:
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SkinDelete(QObject *parent, AuthSessionPtr session);
virtual ~SkinDelete() = default;
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private:
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AuthSessionPtr m_session;
std::shared_ptr<QNetworkReply> m_reply;
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protected:
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virtual void executeTask();
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public slots:
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void downloadError(QNetworkReply::NetworkError);
void downloadFinished();
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};
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