PrismLauncher/launcher/LoggedProcess.cpp

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#include "LoggedProcess.h"
#include "MessageLevel.h"
#include <QDebug>
LoggedProcess::LoggedProcess(QObject *parent) : QProcess(parent)
{
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// QProcess has a strange interface... let's map a lot of those into a few.
connect(this, &QProcess::readyReadStandardOutput, this, &LoggedProcess::on_stdOut);
connect(this, &QProcess::readyReadStandardError, this, &LoggedProcess::on_stdErr);
connect(this, SIGNAL(finished(int,QProcess::ExitStatus)), SLOT(on_exit(int,QProcess::ExitStatus)));
#if QT_VERSION >= QT_VERSION_CHECK(6, 0, 0)
connect(this, SIGNAL(errorOccurred(QProcess::ProcessError)), this, SLOT(on_error(QProcess::ProcessError)));
#else
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connect(this, SIGNAL(error(QProcess::ProcessError)), this, SLOT(on_error(QProcess::ProcessError)));
#endif
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connect(this, &QProcess::stateChanged, this, &LoggedProcess::on_stateChange);
}
LoggedProcess::~LoggedProcess()
{
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if(m_is_detachable)
{
setProcessState(QProcess::NotRunning);
}
}
QStringList reprocess(const QByteArray & data, QString & leftover)
{
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QString str = leftover + QString::fromLocal8Bit(data);
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str.remove('\r');
QStringList lines = str.split("\n");
leftover = lines.takeLast();
return lines;
}
void LoggedProcess::on_stdErr()
{
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auto lines = reprocess(readAllStandardError(), m_err_leftover);
emit log(lines, MessageLevel::StdErr);
}
void LoggedProcess::on_stdOut()
{
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auto lines = reprocess(readAllStandardOutput(), m_out_leftover);
emit log(lines, MessageLevel::StdOut);
}
void LoggedProcess::on_exit(int exit_code, QProcess::ExitStatus status)
{
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// save the exit code
m_exit_code = exit_code;
// Flush console window
if (!m_err_leftover.isEmpty())
{
emit log({m_err_leftover}, MessageLevel::StdErr);
m_err_leftover.clear();
}
if (!m_out_leftover.isEmpty())
{
emit log({m_err_leftover}, MessageLevel::StdOut);
m_out_leftover.clear();
}
// based on state, send signals
if (!m_is_aborting)
{
if (status == QProcess::NormalExit)
{
//: Message displayed on instance exit
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emit log({tr("Process exited with code %1.").arg(exit_code)}, MessageLevel::Launcher);
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changeState(LoggedProcess::Finished);
}
else
{
//: Message displayed on instance crashed
if(exit_code == -1)
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emit log({tr("Process crashed.")}, MessageLevel::Launcher);
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else
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emit log({tr("Process crashed with exitcode %1.").arg(exit_code)}, MessageLevel::Launcher);
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changeState(LoggedProcess::Crashed);
}
}
else
{
//: Message displayed after the instance exits due to kill request
emit log({tr("Process was killed by user.")}, MessageLevel::Error);
changeState(LoggedProcess::Aborted);
}
}
void LoggedProcess::on_error(QProcess::ProcessError error)
{
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switch(error)
{
case QProcess::FailedToStart:
{
emit log({tr("The process failed to start.")}, MessageLevel::Fatal);
changeState(LoggedProcess::FailedToStart);
break;
}
// we'll just ignore those... never needed them
case QProcess::Crashed:
case QProcess::ReadError:
case QProcess::Timedout:
case QProcess::UnknownError:
case QProcess::WriteError:
break;
}
}
void LoggedProcess::kill()
{
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m_is_aborting = true;
QProcess::kill();
}
int LoggedProcess::exitCode() const
{
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return m_exit_code;
}
void LoggedProcess::changeState(LoggedProcess::State state)
{
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if(state == m_state)
return;
m_state = state;
emit stateChanged(m_state);
}
LoggedProcess::State LoggedProcess::state() const
{
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return m_state;
}
void LoggedProcess::on_stateChange(QProcess::ProcessState state)
{
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switch(state)
{
case QProcess::NotRunning:
break; // let's not - there are too many that handle this already.
case QProcess::Starting:
{
if(m_state != LoggedProcess::NotRunning)
{
qWarning() << "Wrong state change for process from state" << m_state << "to" << (int) LoggedProcess::Starting;
}
changeState(LoggedProcess::Starting);
return;
}
case QProcess::Running:
{
if(m_state != LoggedProcess::Starting)
{
qWarning() << "Wrong state change for process from state" << m_state << "to" << (int) LoggedProcess::Running;
}
changeState(LoggedProcess::Running);
return;
}
}
}
void LoggedProcess::setDetachable(bool detachable)
{
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m_is_detachable = detachable;
}