PrismLauncher/logic/minecraft/MinecraftInstance.h

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2015-01-27 21:31:07 +00:00
#pragma once
#include "logic/BaseInstance.h"
class MinecraftInstance: public BaseInstance
{
public:
MinecraftInstance(const QString& rootDir, SettingsObject* settings, QObject* parent = 0);
virtual ~MinecraftInstance() {};
/// Path to the instance's minecraft directory.
QString minecraftRoot() const;
////// Mod Lists //////
virtual std::shared_ptr<ModList> resourcePackList() const
{
return nullptr;
}
virtual std::shared_ptr<ModList> texturePackList() const
{
return nullptr;
}
/// get all jar mods applicable to this instance's jar
virtual QList<Mod> getJarMods() const
{
return QList<Mod>();
}
virtual std::shared_ptr< BaseVersionList > versionList() const;
};
typedef std::shared_ptr<MinecraftInstance> MinecraftInstancePtr;