PrismLauncher/launcher/ui/dialogs/SkinUploadDialog.h

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#pragma once
#include <QDialog>
#include <minecraft/auth/MinecraftAccount.h>
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namespace Ui
{
class SkinUploadDialog;
}
class SkinUploadDialog : public QDialog {
Q_OBJECT
public:
explicit SkinUploadDialog(MinecraftAccountPtr acct, QWidget *parent = 0);
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virtual ~SkinUploadDialog() {};
public slots:
void on_buttonBox_accepted();
void on_buttonBox_rejected();
void on_skinBrowseBtn_clicked();
protected:
MinecraftAccountPtr m_acct;
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private:
Ui::SkinUploadDialog *ui;
};