PrismLauncher/launcher/minecraft/auth/steps/MigrationEligibilityStep.cpp

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#include "MigrationEligibilityStep.h"
#include <QNetworkRequest>
#include "minecraft/auth/AuthRequest.h"
#include "minecraft/auth/Parsers.h"
MigrationEligibilityStep::MigrationEligibilityStep(AccountData* data) : AuthStep(data) {
}
MigrationEligibilityStep::~MigrationEligibilityStep() noexcept = default;
QString MigrationEligibilityStep::describe() {
return tr("Checking for migration eligibility.");
}
void MigrationEligibilityStep::perform() {
auto url = QUrl("https://api.minecraftservices.com/rollout/v1/msamigration");
QNetworkRequest request = QNetworkRequest(url);
request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
request.setRawHeader("Authorization", QString("Bearer %1").arg(m_data->yggdrasilToken.token).toUtf8());
AuthRequest *requestor = new AuthRequest(this);
connect(requestor, &AuthRequest::finished, this, &MigrationEligibilityStep::onRequestDone);
requestor->get(request);
}
void MigrationEligibilityStep::rehydrate() {
// NOOP, for now. We only save bools and there's nothing to check.
}
void MigrationEligibilityStep::onRequestDone(
QNetworkReply::NetworkError error,
QByteArray data,
QList<QNetworkReply::RawHeaderPair> headers
) {
auto requestor = qobject_cast<AuthRequest *>(QObject::sender());
requestor->deleteLater();
if (error == QNetworkReply::NoError) {
Parsers::parseRolloutResponse(data, m_data->canMigrateToMSA);
}
emit finished(AccountTaskState::STATE_WORKING, tr("Got migration flags"));
}