PrismLauncher/launcher/minecraft/auth/steps/OfflineStep.h

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#pragma once
#include <QObject>
#include "QObjectPtr.h"
#include "minecraft/auth/AuthStep.h"
#include <katabasis/DeviceFlow.h>
class OfflineStep : public AuthStep {
Q_OBJECT
public:
explicit OfflineStep(AccountData* data);
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virtual ~OfflineStep() noexcept;
void perform() override;
void rehydrate() override;
QString describe() override;
};