PrismLauncher/launcher/minecraft/services/CapeChange.h

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#pragma once
#include <QFile>
#include <QtNetwork/QtNetwork>
#include <memory>
#include <minecraft/auth/AuthSession.h>
#include "tasks/Task.h"
class CapeChange : public Task
{
Q_OBJECT
public:
CapeChange(QObject *parent, AuthSessionPtr session, QString capeId);
virtual ~CapeChange() {}
private:
void setCape(QString & cape);
void clearCape();
private:
QString m_capeId;
AuthSessionPtr m_session;
std::shared_ptr<QNetworkReply> m_reply;
protected:
virtual void executeTask();
public slots:
void downloadError(QNetworkReply::NetworkError);
void downloadFinished();
};