PrismLauncher/launcher/minecraft/mod/tasks/LocalModUpdateTask.cpp

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#include "LocalModUpdateTask.h"
#include <toml.h>
#include "FileSystem.h"
#include "modplatform/packwiz/Packwiz.h"
LocalModUpdateTask::LocalModUpdateTask(QDir index_dir, ModPlatform::IndexedPack& mod, ModPlatform::IndexedVersion& mod_version)
: m_index_dir(index_dir), m_mod(mod), m_mod_version(mod_version)
{
// Ensure a '.index' folder exists in the mods folder, and create it if it does not
if (!FS::ensureFolderPathExists(index_dir.path())) {
emitFailed(QString("Unable to create index for mod %1!").arg(m_mod.name));
}
}
void LocalModUpdateTask::executeTask()
{
setStatus(tr("Updating index for mod:\n%1").arg(m_mod.name));
auto pw_mod = Packwiz::createModFormat(m_index_dir, m_mod, m_mod_version);
Packwiz::updateModIndex(m_index_dir, pw_mod);
emitSucceeded();
}
bool LocalModUpdateTask::abort()
{
emitAborted();
return true;
}