PrismLauncher/launcher/net/ApiUpload.cpp

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// SPDX-License-Identifier: GPL-3.0-only
/*
* Prism Launcher - Minecraft Launcher
* Copyright (C) 2023 Rachel Powers <508861+Ryex@users.noreply.github.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "net/ApiUpload.h"
#include "ByteArraySink.h"
#include "ChecksumValidator.h"
#include "MetaCacheSink.h"
#include "net/NetAction.h"
namespace Net {
Upload::Ptr ApiUpload::makeByteArray(QUrl url, std::shared_ptr<QByteArray> output, QByteArray m_post_data)
{
auto up = makeShared<ApiUpload>();
up->m_url = std::move(url);
up->m_sink.reset(new ByteArraySink(output));
up->m_post_data = std::move(m_post_data);
return up;
}
void ApiUpload::init()
{
qDebug() << "Setting up api upload";
auto api_headers = new ApiHeaderProxy();
addHeaderProxy(api_headers);
}
} // namespace Net