PrismLauncher/launcher/ProblemProvider.h

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#pragma once
#include <QList>
#include <QString>
enum class ProblemSeverity { None, Warning, Error };
struct PatchProblem {
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ProblemSeverity m_severity;
QString m_description;
};
class ProblemProvider {
public:
virtual ~ProblemProvider() {}
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virtual const QList<PatchProblem> getProblems() const = 0;
virtual ProblemSeverity getProblemSeverity() const = 0;
};
class ProblemContainer : public ProblemProvider {
public:
const QList<PatchProblem> getProblems() const override { return m_problems; }
ProblemSeverity getProblemSeverity() const override { return m_problemSeverity; }
virtual void addProblem(ProblemSeverity severity, const QString& description)
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{
if (severity > m_problemSeverity) {
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m_problemSeverity = severity;
}
m_problems.append({ severity, description });
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}
private:
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QList<PatchProblem> m_problems;
ProblemSeverity m_problemSeverity = ProblemSeverity::None;
};