PrismLauncher/launcher/MessageLevel.cpp

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#include "MessageLevel.h"
MessageLevel::Enum MessageLevel::getLevel(const QString& levelName)
{
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if (levelName == "Launcher")
return MessageLevel::Launcher;
else if (levelName == "Debug")
return MessageLevel::Debug;
else if (levelName == "Info")
return MessageLevel::Info;
else if (levelName == "Message")
return MessageLevel::Message;
else if (levelName == "Warning")
return MessageLevel::Warning;
else if (levelName == "Error")
return MessageLevel::Error;
else if (levelName == "Fatal")
return MessageLevel::Fatal;
// Skip PrePost, it's not exposed to !![]!
// Also skip StdErr and StdOut
else
return MessageLevel::Unknown;
}
MessageLevel::Enum MessageLevel::fromLine(QString& line)
{
// Level prefix
int endmark = line.indexOf("]!");
if (line.startsWith("!![") && endmark != -1) {
auto level = MessageLevel::getLevel(line.left(endmark).mid(3));
line = line.mid(endmark + 2);
return level;
}
return MessageLevel::Unknown;
}