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PolyMC 5
=========

PolyMC is a custom launcher for Minecraft that focuses on predictability, long term stability and simplicity.

This is a **fork** of the MultiMC Launcher and not endorsed by MultiMC. The PolyMC community felt that the maintainer was not acting in the spirit of Free Software so this fork was made. Read "[Why was this fork made?](https://github.com/PolyMC/PolyMC/wiki/FAQ)" on the wiki for more details.

## Packages
Several source build packages are available, along with experimental pre-built generic packages.

- An [AUR package](https://aur.archlinux.org/packages/polymc-git/) is available.
- A Gentoo ebuild is available in the [swirl](https://git.swurl.xyz/swirl/ebuilds) overlay, named `games-action/polymc`. Check the README for instructions on how to add the overlay.
- A Flatpak is available in [Flathub](https://flathub.org/apps/details/org.polymc.PolyMC). You can install it from there or build it yourself using [this source](https://github.com/flathub/org.polymc.PolyMC).
- Generic, prebuilt packages (archived by version) can be found [here](https://packages.polymc.org/) ([latest](https://packages.polymc.org/latest)).
- Last build status: https://jenkins.polymc.org/job/PolyMC/lastBuild/
- [Linux (AMD64) System](https://packages.polymc.org/latest/lin64-system/lin64-system.tar.zst) ([SHA256](https://packages.polymc.org/latest/lin64-system/lin64-system.tar.zst.sha256)) - this is a generic system package intended to be used as a base for making distro-specific packages.
- [Windows (32-bit)](https://packages.polymc.org/latest/win32/win32.zip) ([SHA256](https://packages.polymc.org/latest/win32/win32.zip.sha256)) - this is a portable package, you can extract it anywhere and run it. This package needs testing.
- [Debian (AMD64)](https://packages.polymc.org/latest/deb/polymc-amd64.deb) ([SHA256](https://packages.polymc.org/latest/deb/polymc-amd64.deb.sha256)) - this is intended to be installed with `dpkg -i`. Alternatively, you may build the `.deb` yourself, by going to `packages/debian` and running `./makedeb.sh`.
- [AppImage (AMD64)](https://packages.polymc.org/latest/appimage/PolyMC-latest-x86_64.AppImage) ([SHA256](https://packages.polymc.org/latest/appimage/PolyMC-latest-x86_64.AppImage.sha256)) - `chmod +x` must be run on this file before usage. This should work on any distribution.
- MacOS currently does not have any packages. We are still working on setting up MacOS packaging.

## Development
If you want to contribute to PolyMC you might find it useful to join [#development:polymc.org on Matrix](https://matrix.to/#/#development:polymc.org) or join [our Discord server](https://discord.gg/xq7fxrgtMP), which is bridged with the PolyMC Matrix rooms. Thank you!

### Building
If you want to build PolyMC yourself, check [BUILD.md](BUILD.md) for build instructions.

### Code formatting
Just follow the existing formatting.

In general, in order of importance:
* Make sure your IDE is not messing up line endings or whitespace and avoid using linters.
* Prefer readability over dogma.
* Keep to the existing formatting.
* Indent with 4 space unless it's in a submodule.
* Keep lists (of arguments, parameters, initializers...) as lists, not paragraphs. It should either read from top to bottom, or left to right. Not both.

## Translations
TODO

## Forking/Redistributing/Custom builds policy
Do whatever you want, we don't care. Just follow the license. If you have any questions about this feel free to ask in an issue.

## Help & Support
Feel free to create an issue if you need help. However, you might find it easier to ask in the Discord server.

[![PolyMC Discord](https://img.shields.io/discord/923671181020766230?label=PolyMC%20Discord)](https://discord.gg/xq7fxrgtMP)

For people who don't want to use Discord, we have a Matrix Space which is bridged to the Discord server. Be sure to enable spaces first (Settings -> Labs -> Spaces), and then you may join the space:

[![PolyMC Space](https://img.shields.io/matrix/polymc:polymc.org?label=PolyMC%20Space&server_fqdn=matrix.polymc.org)](https://matrix.to/#/#polymc:polymc.org)

Matrix's support for spaces is still in development, so if you have issues accessing rooms via the space, then you can join the rooms directly:

[![Support](https://img.shields.io/matrix/support:polymc.org?label=%23support&server_fqdn=matrix.polymc.org)](https://matrix.to/#/#support:polymc.org)
[![Discussion](https://img.shields.io/matrix/discussion:polymc.org?label=%23discussion&server_fqdn=matrix.polymc.org)](https://matrix.to/#/#discussion:polymc.org)
[![Development](https://img.shields.io/matrix/development:polymc.org?label=%23development&server_fqdn=matrix.polymc.org)](https://matrix.to/#/#development:polymc.org)
[![News](https://img.shields.io/matrix/news:polymc.org?label=%23news&server_fqdn=matrix.polymc.org)](https://matrix.to/#/#news:polymc.org)
